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Contenu populaire

Affichage du contenu ayant eu le plus de réputation le 02/11/2015 dans toutes les sections

  1. 7 points
    Dragoon1010

    Topic de discussion des prochains DLC : Infos & Leaks

    De nouvelles capture, le cargobob, les armes et les animations.
  2. 6 points
    boraburner

    Topic de discussion des prochains DLC : Infos & Leaks

    "Annoncer des vérités, proposer quelque chose d'utile aux hommes, c'est une recette sûre pour être persécuté." Voltaire "Nier des vérités parce qu'on ne les comprend pas, c'est orgueil, et non pas sagesse." Chauvot de Beauchêne Sur ces bons mots je vous souhaite une bonne nuit.
  3. 5 points
    JeyM

    Topic de discussion des prochains DLC : Infos & Leaks

    Enfin je trouve ça grave qu'on "agresse" un membre reconnu de la communauté GTANF alors qu'on bouffe du BySankah, du MrBossFTW, du FunMW2, du ZZCool sans demander de justifications ... Parfois ça me désole un peu vos réactions.
  4. 5 points
    Fifou007

    Vidéos de Fifou Prod

    GTA V LEAK DLC 2016 - YACHT, LIMOUSINE ARMÉE, NEW APPART... Voici une liste non exhaustive des MAJ fin 2015 début 2016 de GTA Online.
  5. 4 points
    Dragoon1010

    Topic de discussion des prochains DLC : Infos & Leaks

    Je ne dirais rien d'autre pour me justifier, j'use de l'encre pour rien...J'ai donner tout ce qu'il fallais pour prouver la véracité des documents, vous me croyez ou non c'est votre problème, on en reparlera plus tard. Merci à ceux qui me crois, et merci à tout mes détracteurs qui ont réussi à faire buzzer les leaks ! <3
  6. 4 points
    Infernus

    Topic de discussion des prochains DLC : Infos & Leaks

    En tous cas, il y a beaucoup de choses que tu as présentées comme des "leaks" qui sont déjà IG... ...et sûrement d'autres, je suis en train de chercher.
  7. 4 points
    LigHt67

    Vos véhicules Online

    Ma Buccaneer
  8. 3 points
    Zeiko

    Topic de discussion des prochains DLC : Infos & Leaks

    Ce topic vous permet de discuter des prochaines mises à jour de GTA Online, incluant les leaks, spéculations, infos officielles, etc. Si vous désirez parler d'un éventuel DLC solo de GTA V, merci de vous rendre sur le topic approprié. De plus, pour vos souhaits et idées concernant GTA Online, veuillez vous rendre sur ce topic. Leaks de @Dragoon1010 concernant "mpapartment", "mplowrider2", "mpxmas_604490" et "patchday8ng" :
  9. 3 points
    Flow89340

    Vos véhicules Online

    Ma Obey Tailgater
  10. 3 points
    SouthFool

    Topic de discussion des prochains DLC : Infos & Leaks

    Y'a rien d'incroyable, ces leaks sont crédibles. R* l'a dit. GTAOnline (malheureusement) marche au détriment du solo, il faut continuer à fidéliser les joueurs. Ils ont écouté les joueurs pour les lowriders, ils font de même pour les apparts. Puis au pire si c'est fake fifou et dragoon savent qu'ils se tirent une balle dans le pied, ils se feront violer sur le forum et sur youtube.
  11. 3 points
    Eul_Keke

    Vos véhicules Online

    Ma seconde Faction, celle que je quitte plus. Sans custom, jantes d'origine et le moteur gonflé. Un régal.
  12. 3 points
    fande2cv

    Vos véhicules Online

    @Boby Merci !! Effectivement je me suis plus inspiré des modèles sortis d'usine que des lowriders
  13. 2 points
    benilacrampe

    Café du Network - GTA Online

    Bien dommage qu'on puisse pas faire ca... Sinon faire des missions avec des inconnus réserve toujours des surprises!!!
  14. 2 points
    Fifou007

    Topic de discussion des prochains DLC : Infos & Leaks

    @Art Si ca avait été une manip légale on vous l'aurez filer. Et pourquoi nous demander les combines. D'autres personnes ont leaks des MAJ avant nous et vous êtes pas aller les voir.
  15. 2 points
    BenDeR

    Topic de discussion des prochains DLC : Infos & Leaks

    @Dragoon1010 : C'est effectivement ton commentaire sur YouTube qui a fait douter beaucoup de gens, moi inclus. Maintenant si tout ceci a été fait dans l'unique but d'informer la communauté et que ce n'est pas un canular, je m'excuse d'avoir remis en question ton honnêteté.
  16. 2 points
    SharK2487

    Topic de discussion des prochains DLC : Infos & Leaks

    Pourquoi aller créer volontairement un fake, qui sera découvert tôt oui tard, et décrédibilisera Dragoon? Encore ça serait un membre pas connu ici on se poserai la question, mais là...sérieusement les gars.
  17. 2 points
    RVdelaVDA

    Topic de discussion des prochains DLC : Infos & Leaks

    Ikéa ?
  18. 2 points
    Dragoon1010

    Topic de discussion des prochains DLC : Infos & Leaks

    Nouvelles captures pour prouver ce que je dit si certains peuvent publier ca sur gta forum. Le jour ou ces deux pulls srtoent, on en reparlera. Ha et on en parle des lobbys payant de chez R* ? (Se fier aux première lignes) <StatsSetup version="1"> <stats> <stat Name="STARTER_PACK_TURNED_ON" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Has Starter pack been turned on" /> <stat Name="STARTER_RP_BOOST_USED" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Has RP been given" /> <stat Name="STARTER_CASH_BOOST_USED" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Has Cash been given" /> <stat Name="STARTER_WEAPON_USED" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Has Weapon given" /> <stat Name="STARTER_SNACKSARM_USED" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Are snacks and armour used" /> <stat Name="STARTER_RESPRAY_USED" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Has respray been used" /> <stat Name="STARTER_HELP_TEXT_USED" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Has help been shown" /> <stat Name="STARTER_TSHIRT_USED" Type="bool" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Starter Pack - Has help been shown" /> <stat Name="GANG_PAY_GRADE" Type="int" SaveCategory="0" Default="-1" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="store gang pay grade" /> <stat Name="GB_SYSTEM_HELP_TEXT" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" characterStat="true" Comment="store gang pay grade" /> <!-- Apartment inventory stats --> <stat Name="YACHT_PROPERTY" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Stores yacht player owns" /> <stat Name="BOSS_END_TIME" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="Magnate stats" Default="-1"/> <stat Name="USERID_BOSS" Type="userid" SaveCategory="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="Magnate stats" /> <stat Name="USERID_GOON1" Type="userid" SaveCategory="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="Magnate stats" /> <stat Name="USERID_GOON2" Type="userid" SaveCategory="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="Magnate stats" /> <stat Name="USERID_GOON3" Type="userid" SaveCategory="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="Magnate stats" /> <stat Name="YACHTPREFERREDAREA" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Yacht Position" /> <stat Name="PEGASUSYACHTVEHICLE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Implement Pegasus spawns for helipad and jetski bay on yacht" /> <stat Name="PAYTIER_GOON1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="tiered hourly goon payments stats" /> <stat Name="PAYTIER_GOON2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="tiered hourly goon payments stats" /> <stat Name="PAYTIER_GOON3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="tiered hourly goon payments stats" /> <stat Name="SPAWN_NEAR_BOSS" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Option to spawn near boss" /> <stat Name="APPARTMENT_VAR_0" Type="int" SaveCategory="0" Default="1" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="the apartment interior variations in the apartments pack" /> <stat Name="APPARTMENT_VAR_1" Type="int" SaveCategory="0" Default="1" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="the apartment interior variations in the apartments pack" /> <stat Name="APPARTMENT_VAR_2" Type="int" SaveCategory="0" Default="1" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="the apartment interior variations in the apartments pack" /> <stat Name="APPARTMENT_VAR_3" Type="int" SaveCategory="0" Default="1" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" Owner="script" characterStat="true" Comment="the apartment interior variations in the apartments pack" /> <!-- WEAPONS --> <stat Name="REVOLVER_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" /> <stat Name="REVOLVER_DEATHS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" /> <stat Name="REVOLVER_SHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" /> <stat Name="REVOLVER_HITS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" /> <stat Name="REVOLVER_HEADSHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" /> <stat Name="REVOLVER_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" /> <stat Name="REVOLVER_DB_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" /> <stat Name="REVOLVER_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" /> <stat Name="REVOLVER_FM_AMMO_CURRENT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" /> <stat Name="REVOLVER_ENEMY_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" /> <stat Name="REVOLVER_IN_POSSESSION" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" /> <stat Name="REVOLVER_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" /> <stat Name="SWBLADE_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" /> <stat Name="SWBLADE_DEATHS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" /> <stat Name="SWBLADE_HITS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" /> <stat Name="SWBLADE_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" /> <stat Name="SWBLADE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" /> <stat Name="SWBLADE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Ammo bought for weapon" /> <stat Name="SWBLADE_ENEMY_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" /> <stat Name="SWBLADE_IN_POSSESSION" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" /> <stat Name="SWBLADE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Is weapon in inventory" /> <stat Name="LIMO2_TURR_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" /> <stat Name="LIMO2_TURR_DEATHS" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" /> <stat Name="LIMO2_TURR_SHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" /> <stat Name="LIMO2_TURR_HITS" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" /> <stat Name="LIMO2_TURR_HEADSHOTS" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" /> <stat Name="LIMO2_TURR_HELDTIME" Type="u32" SaveCategory="1" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" /> <stat Name="LIMO2_TURR_ENEMY_KILLS" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" /> <stat Name="YACHT_FLAG" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> <stat Name="YACHT_NAME" Type="string" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> <stat Name="YACHT_BASE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> <stat Name="YACHT_MOD" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> <stat Name="YACHT_COLOR" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> <stat Name="IS_CHAR_A_BOSS" Type="bool" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> <stat Name="GB_FM_TIME" Type="int" SaveCategory="0" Default="0" online="true" profile="true" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> <stat Name="YACHT_DEFENCE_SETTING" Type="int" SaveCategory="0" Default="0" online="true" profile="true" Owner="script" characterStat="true" Comment="Stats for storing the flag, name, colour, base and mod of the players purchased yacht" /> </stats> </StatsSetup>
  19. 2 points
    SouthFool

    Topic de discussion des prochains DLC : Infos & Leaks

    Le jour ou tu arrêteras de dire "je ne pense pas" ou " je ne crois pas" les poules auront des dents ^^   T'es comme le H de Hawaï , tu sers à rien.   Zeiko, titulaire d'un CAP Clash mention Tournevis.
  20. 2 points
    Hundjäger

    Topic de discussion des prochains DLC : Infos & Leaks

    Tu fais de la muscu avec une grue d'atelier toi
  21. 2 points
    Kadirou

    Vos véhicules Online

  22. 2 points
    MYTH

    [Multi-plateforme] Birds Security Corp

    Merci @Mylenium44 ! Poussin de guerre opérationnel !
  23. 2 points
    Kadirou

    Vos véhicules Online

  24. 2 points
    Flow89340

    Vos véhicules Online

    Bonjour à tous! Petite pause photo avec la Bravado Gauntlet.
  25. 2 points
    Gaou29

    [Multi-plateforme] Birds Security Corp

    Salut a tous! A la demande de certains curieux, voici mon bel achat aux couleurs des poussins, pour siroter moult breuvages détonants lors des events du crew. Livré en 3 jours et très sérieusement emballé ^^ "Longue vie aux poussins"
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