mwa

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  1. Merci Keit !   GLPS ! Comment on utilise SA-MP ?? Au debut je me retrouve au debut a Mualland intersection, et ya personne rien ni voiture ni passant ni joueur...
  2. Au faite, pour SA-MP, c'est la version 0.1 qui faut télécharger ?
  3. mWa mWa !!! Ajouter mWa !! Jveux test LTA-TDM !!! Siouplaîîî !!   Edit : Désolée trop affolés : Puis-je participer au test public de Lost Angelz TDM ?
  4. mwa

    Vos images, jaquettes, affiches fake !

    Bon moi, j'ai quelques fakes alakon :     Voila ! PS : La 3ème image a eu un bug :glare:
  5. Bonjour a tous, vWala mon probleme :   J'ai retrouver le packs des roue que vous avez installer dans LostAngelz (Locolow co., Transfender et WheelArc Angel) sur un site, je voudrais l'installer sur MON SanAndreas, et le probleme c'est qu'il sont trop gros. Il me donne des truc genre a copier/coller dans des fichire .txt, voici les message :   ************** *VEH_MODS.DAT* **************   - Now you need to edit veh_mods.dat which is located in your data\maps\veh_mods folder. You will find an entry in there for each wheel... change "vehicle" into wheel_*.* for each entry...   e.g. old: wheel_gn1, vehicle, ...   new: wheel_gn1, wheel_gn1, ...   that's about it for adding the wheels     ************** *HANDLING.CFG* **************   In handling.cfg in the second handling flag... I will not be explaining how handling flags are defined... basically the flags read from back to front, or right to left... so last number is the 1st digit...!!! the 3rd and 4th digit can decide whether the wheels are normal, narrow or wide. The 7th digit will tell the game whether it's a lowrider, a streetracer or transfender car.   e.g. 4004401 (2nd handling flag: 7th digit is 4 = streetracer, 3rd and 4th digit are 4 = wheels front and rear wide, the rest is down to you...)     ************** *VEHICLES.IDE* **************   you can setup wheels for a specific car in vehicles.ide, last four numbers...:   e.g. -1, 0.7, 0.72, 0 (0 = transfender / 1 = wheelarchangels / 2 = locolow / -1 = wheels not moddable)   First number: -1 = original wheel is not scalable... only the modded wheels can be scaled and you can use the values for the wheelsize to rise or sink the car model in game. -1 is the best setup, and what Rockstar uses too... with 0 and 1, you can try to... the wheels are then scalable... but the mod wheels will get hard to match...!!     ************** *CARMODS.DAT** *SHOPPING.DAT* **************   In carmods.dat and shopping.dat you can decide which wheel is available in which shop... here's how it goes:   carmods.dat at the very end has got 3 lines, one starting with 0 =, one with 1 = and one with 2 =. This is the first part that defines which wheel is available in which shop... but you need shopping.dat too...   e.g. 0 = wheel_gn1, wheel_gn2, wheel_gn3, wheel_gn4, wheel_gn5, wheel_or1, wheel_lr1, wheel_sr1 (this is transfenders... all those wheels should then be available in that shop)   shopping.dat has also got the same sort of entry... at the very end... for each shop... you have to alter that accordingly too:   e.g. section carmod1 # Normal Cars This is also the Transfender entry... compare the wheel entries...!!! type CarMods item bnt_b_sc_l item bnt_b_sc_m item bnt_b_sc_p_l item bnt_b_sc_p_m item bntl_b_ov item bntl_b_sq item exh_b_l item exh_b_m item exh_b_s item exh_b_t item exh_b_ts item lgt_b_rspt item lgt_b_sspt item nto_b_s item nto_b_l item nto_b_tw item rf_b_sc_r item spl_b_bab_m item spl_b_bar_l item spl_b_bar_m item spl_b_bbb_m item spl_b_bbr_l item spl_b_bbr_m item spl_b_mab_m item spl_b_mar_m item wg_l_b_ssk item wg_r_b_ssk item wheel_gn1 item wheel_gn2 item wheel_gn3 item wheel_gn4 item wheel_gn5 item wheel_or1 item wheel_lr1 item wheel_sr1 item stereo item hydralics end.       Voila les message. Aidez mWa !!!   Bon bin merci si vous m'aidez et au revoir
  6. mwa

    Pb installation des new wheel...

    Bon dja je vais vwar !   J'ai pigé juste pour le veh_mods.txt   Pu***n ! J' y arrive pas ! Sa bug, et m***e
  7. mwa

    Pb installation des new wheel...

    Pour placer les ligne dans les fichier .txt
  8. J'atten impatiament ce mod magnifique !   ------------------  
  9. mwa

    [Exposition]MES CREATION

    Moi je voudrais tout le pull ou autre avec la capuche (Quand CJ la porte)   yabuza_92@hotmail.fr